Saturday, May 27, 2017

Brave-Mode Candy

Chugging along with the 40k minis, got a squad of shooty cultists painted and half a squad of the melee cultists (gotta get some pics)

During painting them I got this SDE Brave-Mode Candy painted up.





This is the second chibi I've ever painted (the first was a custom sculpt and it was fairly basic being mostly black) I think the eyes turned out well, which is probably the most important part of a chibi miniature. I'll probably sprinkle in a chibi here and there as I work through the rest of my 40k models. When I get enough painted I can play a game of AoF: Skirmish with them. Might even be able to get all of them painted before the next kickstarter bundle arrives.

Saturday, May 20, 2017

Thursday, May 11, 2017

New GD: Firefight Kill Team

Got some bits in the mail today and got right to putting them together.
Have to do some minor greenstuff fill in to make the armor on the heads not look like skulls and add some straps on the sides between the chest plate and back armors but they should look pretty good once they're all painted up. 

I'll be fielding them as Tao coalition grunt captain, grunt with missile turret and a spotter with rail rifle. If the missile turret turns out to be a flop then I'll swap it out for 2 gun drones to make a 150pt team. We'll see how they perform. 

Paint wise I might do grey skin, bluish teal scales and orange armor so I could field some at-43 cog walkers as battle suits with them, not sure though.

Wednesday, May 10, 2017

Cultist Gang Wars on the Streets of the Underworld






Decided to take a break from painting and give a go at the Grimdark Future: Firefight rules.
Havoc Brothers vs. Soul Snatchers 150pts 

The gangs:


Havoc Brothers: 145pts
1. Jack Preacher
2. The Smash Brothers
3. Burna Boys, Pistols
4. The Clonies
5. Dakka Boys
Soul Snatchers: 150pts
6. Thing One
7. Thing Two
8. Boom Boys Squad 1
9. Boom Boys Squad 2


 The Table:
Mission: Seize Ground
  Soul Snatchers win the initiative with a roll of 2 over 1 but they all posses the scout ability so the havoc brothers deploy and the soul snatcher set up their ambush.



Round 1:
 Boom boys 2 move up and fire at the clonies but the bullets whiz by them. The clonies advance and fire at Thing one, who is behind partial cover, and the only thing they manage to hit is the building. Thing one rushes at the clonies aiming to rip their flesh from their bones, Thing one manages to land one attack and its rending dealing one automatic wound to the group. One clonie remains, he throws a swing at the monster as it rips apart his brethren but the punch doesn't seem to phase it.



  The smash brothers rush over to exact smashing revenge on thing one. After a flurry of strikes they manage to land 2 brutal hits on the monster knocking it out cold. They take a step back to admire their smashing skills. Jack Preacher takes aim at Thing One and finishes it off from atop the concrete tower. 
 Meanwhile a block over, Boom Boys 1 take aim at the Burna boys, the grenade blast is fatal and wipes out two of the brothers. Thing 2 advances forward behind some walls. The dakka boys move closer to one of the objectives and fire dakka upon the advancing soul snatcher but have terrible aim. The remaining Burna boy flees behind some cover to finish round 1.
 Round 2:

 
 Boom boys squad 2 moves and fire upon the cultist but only manage to take out one of them. The Smash Brothers charge forward and flail their weapons into the Boom boys, killing one of the minions. Thing Two rushes down the street to charge the last member of the clonies, stunning him with the attack. Jack Preacher moves across the catwalk positioning himself directly above thing two and aims his shotgun but misses his mark.
 Boom boys 1 take aim at the Dakka boys taking out two of them. The lone Dakka boy fires back but only manages to hit the bridge. The last Burna boy moves forward and douses the bridge with flames. The bridge is consumed by flames and two of the Boom boys burn to a crisp. End of round 2.
Round 3:
 Both side have taken heavy casualties so they all have to take morale checks. For this game there is no retreat so units that fail tests become stunned and units that were already stunned and fail die. Both Boom boy squads fail their morale checks so they are stunned and the lone soul snatcher passes. The remaining clonie bleeds out on the street. The smash brothers also pass out from exhaustion. Jack preacher passes out but manages to narrowly avoid falling from the catwalk. Dakka and Burna boys both pass their moral checks. Onward to the bloodbath.
 Thing two rushes onto the smash brothers and finishes them off easily. Burna boy runs up to the bridge stairway. Boom boys 2 recover. Jack recovers, while the remaining member of Boom boys 1 recovers. Just as he does Dakka boy fires his machine gun but misses horribly and so ends a rather uneventful round.
Round 4:
Boom boys squad 2 start the round off strong, firing their weapons at Jack Preacher. The grenade explodes in his face stunning him where he stands. Burna boy runs up the stairs and releases a surge of hellfire onto Burna boy 1, the intense heat knocks him out. The remaining cultist stand their ground but at the end of a grueling battle the territory remains unclaimed by either side. Their turf war will continue with no end in sight...
Well thats it for now. Hope to get some more games in soon. This match was pretty fun and the teams seemed well matched. Looking forward to playing some battle brothers and orc maruaders battles pretty soon and I hope the campaign rules come out soonish it'll really take this game to the next level.